During this week’s Nintendo Direct presentation, we learned that items will be earned in a unique way with the upcoming The Legend of Zelda: A Link Between Worlds. They’ll be rented from a shop owner.
Zelda Producer Eiji Aonuma took to his Miiverse account to talk about this process. Here’s how he starts.
His name is Ravio, and we also announced that you can rent and purchase items from his shop. You may be wondering what in the world we mean by “renting” items. Well, let me explain.
From here, Aonuma tosses up a little background information on Ravio and Link’s in-game relationship and why, exactly, the merchant decides to rent items.
In Ravio’s shop, each of the items you can use in the game are on display from the beginning. But Ravio only has one of each item in stock, so if he sells them he’ll go bust! For this reason, he set the purchase price for each item at an outrageously high rate. Unfortunately, that means Link can’t move forward and Ravio can’t sustain his business, so he decided to start renting the items at reasonable prices.
Here’s where the rental stuff begins.
The rental period for each item is unlimited, so you can rent them for as long as you’d like, but if Link falls during his adventure and it’s game over, the items will be returned to the shop. If you want to continue playing, you’ll have to rent them again. After a while, you can eventually purchase the items, and once you do, you’ll be able to keep using them even if you game over.
Speaking as a long time Zelda fan, I’m still not sure how I feel about Nintendo’s decision to break up the traditional dungeon progression formula. I’m excited to try something new, of course, but I’m curious what “item rental” will do to the overall pacing of Link’s new adventure.
It does, of course, put a much, much larger emphasis on in-game currency.
The Legend of Zelda: A Link Between Worlds will launch for the Nintendo 3DS on Nov. 22, 2013. We’ll have more on the title as it comes.