Some aren’t buying into Yooka-Laylee on the review scene. The retro feel to it is a turn off for many, which I think is a silly complaint considering that this was pitched a budget project designed as a retro game and delivered on that promise. However, other complaints revolve around the game’s performance, primarily with camera control and AI behavior, which is definitely something that everyone should be wary of.
No worries, because Playtonic Games has rolled out the day-1 patch which specifically deals with these issues. With the issues taken care of, I wonder how many will adjust their review scores. See the full patch notes below.
- [Fixed] Camera will become locked in place after completing Gravity Room challenge in Galleon
- [Fixed] Grappling the seeds as they break in Planker’s challenge causes erratic behaviour in Moodymaze Marsh
- [Fixed] Game softlocks and has to be reset if the player leaves the course and faints during the Nimble race in Tribalstack Tropics
- [Fixed] Softlock will sometimes occur on the Hub C slide if the player faints at the same moment as the timer reaching zero
- [Fixed] If the player leaves Brreeeze Block’s room in the Icymetric Palace in Glitterglaze Glacier but remains in the world and returns to the same room then the isometric camera will be deactivated
- [Fixed] If player is killed by a bizzy in hub B and knocked back into the archive door at the exact same time, the screen will still transition. When the player respawns, they will be unable to move
- Performance improvements to various camera transitions in the introductory cut scene
- Performance improvements to Shipwreck Creek and Hivory Towers. Various areas have been improved including camera movement
- Performance improvements when using the light beam in the Icymetric Palace within Glitterglaze Glacier
- Performance improvements during the House of Cards ball roll course in Capital Cashino
- Performance improvements in the Bee-Bop arcade game
A flaw in the review system
This isn’t meant to call anyone out and is best reserved for a larger platform of discussion, but this shows how the video game review system is somewhat broken. You play a game, jot your thoughts down, slap it with a score, and move onto the next game. That’s how it is for many critics.
What happens if a patch comes along and fixes the primary issues you had with the game. You might not like that Yooka-Laylee feels like a twenty-year-old game, and the fact that it has poor camera and performance issues dropped your score to a 4 or 5 out of ten. If those issues are fixed, do you raise your score to a 6?
No, most likely you don’t want to put in the effort to go back, because the gaming world has moved on, and you have other games to worry about.Your review remains dated with flawed information, but people still turn to it for guidance. “Yooka-Laylee has performance issues and camera problems? Well, screw that.”
…except it doesn’t anymore.
Like I said, it’s a thought that deserved bigger discussion than in the bottom of a patch update for an indie game, but it’s still one that should be had as patches and updates bring more improvements to games.
In the meantime, the patch is available now for the PlayStation 4 and PC builds of the game for backers. The general audience will get it when the game launches on April 11. The Xbox One and Nintendo Switch patches will also be inbound at some point in the future.
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