The PlayStation Vita has finally arrived stateside, introducing an evolved handheld with some truly exciting technology and, quite frankly, a chip on its shoulder. We got a glimpse of the U.S. iteration at CES, and couldn’t wait to get a more extensive hands-on to see what the device is truly capable of.
Seven years after the launch of the PSP, the Vita has arrived in the midst of a handheld gaming revolution of sorts. In today’s modern world, smartphones and tablets are fast becoming the go-to for portable gaming, particularly amongst the younger crowd. So can Sony convince consumers to spend their hard earned dollars on a standalone offering like the Vita? The company is certainly trying, presenting a beautiful piece of hardware with a lot of today’s most popular technologies, including a beautiful 5-inch OLED multi-touch display and ARM Cortex A9 quad-core processor.
But will it be enough to revitalize Sony’s loosening grip on the portable gaming market, or will the Vita go unnoticed by the many iOS, Android and Windows Phone owners of the world? It hasn’t exactly been smooth sailing in its native Japan.
We’ll be sure to come back with our full impressions, and also a full review. We picked up a First Edition Bundle for $349; the Wi-Fi model ($249) and 3G model ($299) will both be available February 22.
PlayStation Vita Specs:
- 3.29 x 7.17 x 0.73″
- 9.17 oz. (Wi-Fi), 9.84 oz. (3G)
- 5-inch OLED (960×544), multi-touch display
- 2210 mAh battery, 3-5 hours
- ARM Cortex A9 quad-core processor
- 512 MB RAM
- No Internal Storage (Proprietary cards required)
- 0.3 megapixel front and rear cameras
- Wi-Fi and 3G (AT&T) models available
- Bluetooth 2.1
- AT&T Data Plans: 250 MB = $14.99 for 30 days, 3GB = $30 for 30 days