Moto X Hands-On and First Impressions

by Brandon Russell | August 6, 2013

We’ve already talked about why the Moto X is a different kind of flagship, and what makes the device exciting in its own way. But having used it now for more than a few days, we’ve been able to form better impressions on the experience as a whole. And as expected, we’re more than pleased with Motorola’s design it yourself approach. This isn’t a Galaxy S4 or HTC One, but that doesn’t make it any less worthy.

The first thing we noticed with the Moto X was how nice it feels, the heft, the size, the rounded edges. Motorola has always nailed (for the most part) its smartphone designs, but this one is easily the best; it feels premium and strong. It’s infinitely better than anything Samsung has done, though it doesn’t quite reach the teetering heights of HTC’s One.

There’s a lot to like so far, and we’re truly enjoying the Moto X experience. The added Active Display, Touchless Control and Quick Capture so far have made using the device so, so simple, and we’re happy with the near-stock Android experience. Many people are hung up on the Moto X’s price—and that’s understandable—but the device has thus far done nothing but impress, and that’s always worth something in a mobile landscape that’s become so largely derivative of every device that’s come before.



Brandon Russell

Brandon Russell enjoys writing about technology and entertainment. When he's not watching Back to the Future, you can find him on a hike or watching...