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Street Fighter V

Street Fighter V Producer admits Capcom "underestimated" popularity of single player modes

Street Fighter V Producer admits Capcom "underestimated" popularity of single player modes

Ron Duwell

Street Fighter V is slowly becoming the fighting game it was promised to be, but the launch didn’t exactly go smoothly. A range of issues regarding rage quitters, connectivity issues, and a lack of single player options led to much lower critical scores than the company had hoped for. Looking back, Producer Yoshinori Ono admits that he and his team might have overlooked a few key areas...

Street Fighter producer wants to see a Nintendo vs Capcom fighting game

Street Fighter producer wants to see a Nintendo vs Capcom fighting game

Joey Davidson

Street Fighter Producer Yoshinori Ono wants to take the Marvel vs. Capcom idea and use it with Nintendo characters. That’s right, he’d be totally down with a Nintendo vs. Capcom game. This all comes from an interview between Ono and StreetPass UK at a recent Street Fighter V event. They were chatting about fighting crossovers, and Ono offered that he’d love to see the likes of Zangief...

Street Fighter V on PS4 runs better in offline mode, PC version must be optimized to be playable

Street Fighter V on PS4 runs better in offline mode, PC version must be optimized to be playable

Ron Duwell

Street Fighter V has run the gauntlet over at Digital Foundry, and both versions have a few issues that Capcom will have to address in the coming weeks if they want this "all-in" gamble on a popular franchise to pay off. This includes the server issues that have been creeping up since launch as well. Now, I'm not one to complain about screen resolutions or frame rates in a video game,...