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Mass Effect: Andromeda

BioWare blames Zelda and a crowded RPG market for Mass Effect: Andromeda not getting "a fair shake"

BioWare blames Zelda and a crowded RPG market for Mass Effect: Andromeda not getting "a fair shake"

Ron Duwell

Mass Effect was originally meant to be a trilogy told over the course of an entire generation of consoles. At least, that’s how BioWare first envisioned it when they were hyping the original. Those three games all came out to positive reception, produced an all-time great in Mass Effect 2, and laid its gorgeous galaxy to rest after going above and beyond in achieving everything it set...

Mass Effect director returns to BioWare after three years; GM Aaryn Flynn departs

Mass Effect director returns to BioWare after three years; GM Aaryn Flynn departs

Eric Frederiksen

Our friends at BioWare are seeing some staffing changes, with a familiar face returning and another one leaving. Casey Hudson is returning to BioWare’s Edmonton office to lead the company, while General Manager Aaryn Flynn is stepping down. Both Hudson and Flynn have long histories with the company, both having joined almost 20 years ago, having worked together on titles like Star Wars...

Mass Effect: Andromeda screenshots, video comparison before and after patch 1.05

Mass Effect: Andromeda screenshots, video comparison before and after patch 1.05

Joey Davidson

There’s a new patch out for all versions of Mass Effect: Andromeda that addresses one of the loudest complaints gamers have regarding the game: it fixes how faces look. Patch 1.05 does some good work, and the most noticeable changes come from the eyes on characters. When you make a video game with people-like characters, the closer you get to realism the more likely it is to widen that...

What does a publisher like EA do with video game reviews? We asked, they answered

What does a publisher like EA do with video game reviews? We asked, they answered

Joey Davidson

Brad Hilderbrand is a Senior Publicist at EA. He works on a bunch of EA Sports properties, and he serves in a senior role on the campaign for Mass Effect: Andromeda. We caught up with Hilderbrand last week over a chat that spanned nearly an hour. We talked reviews, previews, his daily work and what it’s like at EA. We’re splitting that chat up over a few separate stories. Brad talks...

Mass Effect: Andromeda's ridiculous animations won't be patched on day-one

Mass Effect: Andromeda's ridiculous animations won't be patched on day-one

Joey Davidson

If you’re like me, you’ve been watching all of the coverage surrounding Mass Effect: Andromeda‘s character animations with cautious optimism. “What if,” you may have considered, “BioWare sees this crap and patches it out ahead of release?” I don’t think that’s an illogical thought process. They’ve been done with game development for a while now, and there’s no way they didn’t catch...