
Swords of Ditto: The end of the world doesn't have to be grim
I'll be the first to admit that the sales pitch for Swords of Ditto sounds exhausting: What if The Legend of Zelda was a Roguelike game? If you spend any real time in the video gaming space, you've heard some variant on that pitch before – a classic Nintendo game paired with a trendy game style. But once in a while, it actually works, as is the case with One Bit Beyond's Swords of Ditto...