Final Fantasy XV

Final Fantasy XV DLC Axed as Director Hajime Tabata Resigns from Square Enix

Final Fantasy XV DLC Axed as Director Hajime Tabata Resigns from Square Enix

Ron Duwell

Hajime Tabata, the man who took the daunting task of wrapping up a decade of development on Final Fantasy XV, is no longer with Square Enix. His departure has forced the company to cancel the DLC plans it announced earlier this year at PAX. Tabata’s decision to resign comes alongside news of Square Enix posting a “extraordinary loss” of $33 million, putting the blame on the company’s...

NieR: Automata director lists his favorite PS4 games, including Final Fantasy XV

NieR: Automata director lists his favorite PS4 games, including Final Fantasy XV

Ron Duwell

Yoko Taro is rapidly becoming one of Japan’s most popular and important game developers. His ability to dance to his own beat and toss aside storytelling conventions while still making games that find an audience is one that should be applauded. In 2017, his game NieR: Automata adds more credibility to his resume with an ever-important financial success story as well. However, while he...

Final Fantasy XV finally loses its freakin' mind in this snowmobile heavy DLC trailer

Final Fantasy XV finally loses its freakin' mind in this snowmobile heavy DLC trailer

Ron Duwell

You can have whatever opinions you want about the quality of Final Fantasy XV, none can debate that it’s the not most outlandish and gutsiest major release over the last ten years. With the basic package, we were given a janky game that is far weirder than it is good, and yet, it still managed to resonate through its murky and rushed creative decisions. The first DLC expansion, which...

Final Fantasy XV "Monster of the Deep" was one of my favorite parts of Sony's E3

Final Fantasy XV "Monster of the Deep" was one of my favorite parts of Sony's E3

Ron Duwell

If I haven't made myself clear enough, I was no fan of Sony's disappointing E3 2017 press conference. We saw a lot of games that play exactly the same way as last year's lineup, unfold over very similar open worlds, tell similar stories, and employ familiar tactics for manipulating the undead and other familiar enemies. God of War abandoned its Devil May Cry roots to snuggle up with the...