
Fallout 4 completed without killing, but it doesn't sound fun
In Fallout games, fans get excited about playing however they want. Each situation, each quest, and even each moment of exploration typically feels like an open set of options rather than a pile of scripted events. One route that some fans take with this game? Pacifism. They try to conquer each Wasteland without killing anyone, and that means plenty of talk and charisma. Unfortunately...