E3 2018

Interview: Dying Light 2 will let you be a Machiavelli of the modern dark ages

Interview: Dying Light 2 will let you be a Machiavelli of the modern dark ages

Eric Frederiksen

When Dying Light released back in the winter of 2015, it managed to leave a mark by bringing something fresh to the still-tired zombie genre and by building up a community that's sticking around almost four years later. The game's Polish developer Techland told Polygon that the game is still seeing 500,000 unique players per week and has racked up over 13 million players total. That's a...

That Ghost of Tsushima demo from Sony's E3 show was real - and it's beautiful

That Ghost of Tsushima demo from Sony's E3 show was real - and it's beautiful

Eric Frederiksen

More and more often these days, I’m seeing gameplay trailers for games that look so good – so rich and vibrant – that I have a hard time believing it’s gameplay. We learned our lesson over a decade ago with Killzone 3, right? I doubt my eyes when I see games that look as good as Ghost of Tsushima did during a behind-closed-doors demo at E3 last week. But it does look that good. The...

Hands-On: Shadow of the Tomb Raider will be the toughest tale yet for Lara and Eidos Montreal

Hands-On: Shadow of the Tomb Raider will be the toughest tale yet for Lara and Eidos Montreal

Eric Frederiksen

After over two decades in the video game limelight, Lara is one of the oldest and most storied characters to date. She’s been through more design evolutions than Nintendo’s entire cast of characters. Now, she has one of her most difficult adventures ahead of her: improving on a great formula and making it feel fresh. When Crystal Dynamics and Square Enix put out the first of Lara’s new...

Hands-On: Forza Horizon 4 wants you to play online, but without the pain

Hands-On: Forza Horizon 4 wants you to play online, but without the pain

Eric Frederiksen

Forza Horizon 4 is doing things with online that it’s never done before. A huge, synchronized world with changing seasons and dynamic events. For those like me that like a world to feel alive but not actually be live, that sounds a little scary. I enjoy my solitude. But after seeing the way the game is going to work behind closed doors and playing it a bit myself, I’m really excited to...