Never one to succumb to the modern day standards, Nintendo declared that its incoming online shooter Splatoon will not feature active voice chat. Now we know why it won’t be in the title. Why? Because Co-Director Yusuke Amano says that people are too mean while playing games.

Well, is he wrong? Amano explains the decision in a recent interview with Edge magazine.

“When I played online games, I didn’t like the negativity I got and people telling me, ‘You’re crap. Go away.’ So we wanted to focus on the positive aspects of online gaming. I don’t want you to misunderstand—I’m not denying having chat in an online game does contribute to fun. But, as we’ve said, we want to grab new people.”

Sorry, but he’s not exactly incorrect with that belief. A generation of trolls drunk with anonymity has only strengthened Nintendo’s arguments, especially as it tries to reach out to a new generation of children with this bright and colorful shooter.

At the same time though, Splatoon is just that… a shooter. It’s not a platformer or something along the likes of Dark Souls, Journey or No Man’s Sky. If you play with the right people, communication is absolutely essential in coordinating attacks and making sure all fronts are covered. How are players supposed to do that without talking? Type it? Emotes? Not going to work on the battlefield.

Private chat channels will be the best options for more serious players.

There has to be another option rather than carpet-bombing a voice feature altogether. It is essential in helping the game become the best that it can possibly be.

However, we can’t solely blame Nintendo for this one, because its choice is just a reflection of the gaming audience. All you trolls out there, you are ruining this for all of us. Just remember that.