If you own a Nintendo Switch, you need Snipperclips. It's really as simple as that.

This game, more than 1-2-Switch, demonstrates the versatility of the console. Snipperclips is the launch game that will reveal how the Switch plays and its limitations. It does both in short order.

It's also entirely unique. I've never played anything like Snipperclips, and that's what you want from a launch title.

This game sells for $19.99 on the Switch's eShop.

Cut it out, together!

The best way to play Snipperclips is as follows: Find a friend. Remove the Joy-Con. Add the Joy-Con Strap. Play. Enjoy.

Whether it's on the TV or in tabletop mode, Snipperclips is best played as a multiplayer title. You can go it alone if you like, but the best case scenario is playing with a friend. For me, that meant talking my wife (a non-gamer) into a few rounds.

Before, the only game I've ever gotten Meaghan to play for any stretch of time is Meteos. Good thing, though, because Meteos is amazing. She's into Snipperclips, too.

In this game, each player controls one character. You're shaped sort of like filled-in Us with legs and arms. You move about a screen-sized, 2D space, and your objectives vary. Maybe you need to get a tire onto a car or dunk a bowling ball into a basketball hoop. The start of each level involves figuring out the win requirements.

The twist? You can cut each other into shapes by overlapping and pressing A. Need to fill a specific dotted area? Snip eachother until the you line up perfectly. Have to pop a balloon? Snip one of the characters into a pointy shape and go nuts. Need to carry a pencil? Cut on player into a pencil shape and have that player cut the other into a pencil-shaped hole.

I made that last example intentionally confusing because that's how the game makes you work… in a pair. The fun in Snipperclips, at least as I see it, comes from two players working together to solve each puzzle. They're tough, and they often demand that the pair communicates.

The result is some positive arguing, thinking and puzzle solving.

Why's it perfect for the Nintendo Switch?

Fair question. Snipperclips could certainly be played on any console that supports more than one controller. It doesn't require motion controls and anything exclusive to the Nintendo Switch.

I argue that it's perfect for the platform because of its portability, and how the Joy-Con work.

I was in a hotel room for PAX this weekend. I took my Switch with me, and Snipperclips was installed. After a round of Zelda, one of my co-workers asked if we could play something. I popped open the kickstand, set the Switch down, slid off both Joy-Con and we were into Snipperclips.

That ability to drop a portable platform and make it work for two players instantly is exclusive to the Switch right now. It works incredibly well with Snipperclips and its easily understandable puzzle mechanics. The game was built for instant learning. That's something Switch almost demands it with its go-anywhere-multiplayer.

That also pushes one key Switch problem to the surface that we'll likely hit hard in our review the platform when that's ready. The Joy-Con are incredibly small and cramped. For Snipperclips, the only way to passably play is with the Joy-Con Straps that race the shoulder buttons. Even then, you're fighting with the analog stick and face buttons that are crammed way too close together.

The controllers are small, and that' makes playing Snipperclips for longer than, say, 30 minutes in a go a bit painful.

But in a quick multiplayer session, that's all I personally needed.

As far as I'm concerned, the two best original games for the Nintendo Switch are The Legend of Zelda: Breath of the Wild and Snipperclips. The latter isn't as spectacular as the former, but it's still a great game.

For $19.99, it's a definite buy. Get in on that if you own a Nintendo Switch.

4 out of 5