Shin Megami Tensei 4: Final is promising to follow in the footsteps of its critical darling predecessor, Shin Megami Tensei 4. Atlus’ latest sports new characters, new demons, and a few new gameplay mechanics thanks to different origins of its main character, but by and large, the game itself looks very much the same.

Fine by me. Shin Megami Tensei 4 is about as solid as Nintendo 3DS JRPGs get.

During a recent NicoNico Live stream event, Atlus was more than pleased to finally show off the gameplay. We get to see our hero and his demons jump into battle and take the enemies down piece by piece, and Atlus also shows off how demons will be fused together to make new ones, a longtime staple of the franchise.

Most importantly, though, we get to see the ghost of Shin Megami Tensei IV‘s Navarre, our protagonist’s mean and green little companion, for the first time and witness how he works himself in the game. His job is to float around the hero’s head as he explores dungeons, and he will hunt down and mark enemies, never allowing them to get the jump on the party.

Shin Megami Tensai fans know that each and every random battle in this series is a fight for survival, and getting caught off guard is an easy recipe for Game Over. Navarre could be a lifesaver, a total flip from the first game where he constantly needed his life saved.

Shin Megami Tensei IV: Final launches in Japan this coming February. No localization by Atlus has been confirmed, but it was a pretty big hit for the company in the West, too. I don’t see it passing the chance up.