Just last week, I referred to Shadow of the Beast as worthy of a footnote in gaming history instead of an entire chapter, and the upcoming remake will soon allow gamers to see why. Development team Heavy Spectrum has confirmed that it will be including the original Amiga game with the release of the remake.

The team’s advanced emulation will allow the game to run as perfectly as it did in the original launch, and it will even allow added bonuses and alternate ways to play. Most important, an infinite lives option grants the ability for many people to see beyond level 1.

It’s something of a notoriously difficult game, so we’ve added an infinite lives mode and some other helpful features that should give you a fighting chance of reaching the end — these can be disabled for anyone brave enough!

We know music is incredibly important to the atmosphere of Shadow of the Beast. The incredibly talented Ian Livingstone has produced a fantastic dynamic soundtrack specifically to complement our take on this universe, with each level getting its own theme and the music escalating as the fighting increases in intensity.

In his pursuit of finding the right sounds for the game, he has investigated many unique instruments to keep the haunting and alien sound that helps define this universe. Fans of the 1989 game’s music will notice lots of elements and themes familiar to them that are subtly woven into the compositions they hear.

Shadow of the Beast will be released on the PlayStation 4 on May 17.