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The Walking Dead Episode 3: Long Road Ahead REVIEW – Even Better

by Joey Davidson | September 6, 2012September 6, 2012 12:15 pm PDT

The Walking Dead from Telltale games is one of the best gaming efforts being developed this year. The five episode season has now crossed the halfway point, and every single beat along the way has been even better than the last.

This is Telltale’s finest work, and you need to be playing it.

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Reminder: it’s not about the zombies.

With each episode that’s come out, I recognize that Telltale has a complete understanding of what The Walking Dead is about.

This isn’t a story about zombies. It’s a story about people, relationships, survival and choice. The zombies are just a backdrop.

Substitute zombies with extreme weather or Nazis and you get the same effect. People need to make tough decisions in order to survive the world around them.

At one point, a character asks about the fallen members of the party. He says something like “the dead get ’em?” When you answer “no,” he responds with “oh, it must’ve been the living.”

People are a threat. They are a bigger threat than zombies. What Telltale does so effectively with this series is making the people you’re meant to trust the most untrustworthy of all.

You know the bandits will attack you; but, you don’t know who in your party will be the next to turn undead or go crazy.

With each episode that’s come out, I recognize that Telltale has a complete understanding of what The Walking Dead is about.

Some of the best in this universe of fiction.

Episode 3 is, without a doubt, some of the best writing within the entire universe of The Walking Dead. The events that transpire in this roughly two-to-three hour experience stand in line with the brightest of Robert Kirkman’s work in the actual comics.

In the back pages of a lot of comic issues, the writer takes time to answer letters from avid readers. Kirkman does this on a monthly basis. At one point, a reader accused Kirkman of playing it safe with his cast of characters. He suggested that The Walking Dead‘s major problem was that there is a main character, and the main character would always live.

Kirkman challenged that notion and said that, in his mind, there is no main character. The plot point he devised next brought that assertion to fruition. Kirkman killed off, seemingly, at will.

Long Road Ahead from Telltale effectively does the same thing. This single episode proves that we’re playing for keeps; it also proves that no one is safe. While there’s certainly a main character here (hint: you play him), all of the side characters are completely disposable.

This is probably Telltale’s best work since ever.

I’m a fan of point-and-click adventure games, generally speaking. I recognize that this genre isn’t really everyone’s cup of tea by today’s modern standards; but, Telltale tends to do it exceedingly well.

Their take on Back to the Future was good, but their efforts with The Walking Dead have been absolutely superb. Even if you’re not a fan of this genre’s mechanics, The Walking Dead has now proven over the course of three separate episodes that its fiction is well worth the price of entry.

If you like The Walking Dead, in either its television or graphic novel forms, you need to be playing this game. The third episode openly challenges players to make hard decisions. Where it’s going, I don’t know. But I absolutely love where it’s been so far.


We received a review code for the full five game season of The Walking Dead for PC from Telltale. We played this chapter to completion before beginning this review
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Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...

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