Former President and CEO of Sony Computer Entertainment America Jack Tretton has some choice words to describe the PS Vita. In a recent interview with IGN, Tretton praised the powerful handheld a “great machine,” but also said that it might have come out a little too late.

“Vita was a nice machine at a time when very few people felt like they needed a dedicated portable device.”

Sony has often been criticized for not following up on promises of the Vita. When it was first announced, the company had plans to recreate the AAA experience in the palm of gamers’ hands, but after a few early games from the Uncharted, God of War, and Killzone franchises didn’t meet sales expectations, it abandoned the initiative, leaving third-party companies to fulfill the promise.

That didn’t work out either, and the Vita eventually became a method of consuming indie games, niche Japanese titles, and, for me and many others, all of your favorite PSOne Classics.

I’ll partially agree with Jack Tretton that the Ps Vita came out into a hostile atmosphere, but I’ll disagree with his and Sony’s belief that the world even wanted AAA experiences from a handheld in the first place. That’s why we buy huge televisions! This isn’t to say nobody wanted them, but on the larger scale of the general public, it was never meant to be. Since the beginning of the handheld gaming market, the casual, smaller experiences on Game Boy and other platforms have consistently proven to be more successful.

The PSP, bless its soul for trying and succeeding in some areas, came out at just the right moment before smartphones caught on, but once smartphones became the standard, general audiences flocked back to these smaller experiences. The Vita, well, we might never see another machine like it, but at least we were able to get some lasting greatness out of it.

Gravity Rush

Oh yeah… Gravity Rush! Thanks, Vita! Now, if only a current Sony executive would mention the console…