Following two long years of hype and excitement, No Man’s Sky isn’t quite the game that many were hoping for. The sales figures all fell into place to make the game a successful launch, but a combination of mediocre critical reception and misplaced expectations have cast the idea of a long-term success into doubt.

On Steam alone, as relayed by SteamSpy’s figures, the game has already lost an estimated 90 percent of its PC gaming userbase. Around 200,000 players played the game at launch, and that number has drastically fallen to around 20,000 over the course of a week and a half. Patches are promised to fix the PC version’s performance issues, which should help smooth over the userbase for a while.

But as much as we’d love to see No Man’s Sky’s fortunes turn around after a solid expansion or two, the damage seems to be done. Gamers have realized that the promise of vast amounts of space amounts to not a whole lot when there’s not much to do in that space. The same goes for planets where the only differences between them are different colored rocks.

What can turn this ship around?