We’ve felt a small sampling of the general mood around the upcoming release of Ultimate Marvel vs. Capcom 3 here at TechnoBuffalo in the few articles we’ve written about the game; a lot of fans are not happy with Capcom’s decision to both sell the game as a full retail disc instead of DLC and do it so close to the original Marvel vs. Capcom 3‘s launch date.
Speaking with Eurogamer specifically about the company’s reasoning for these decisions, Capcom’s Seth Killian offered up two separate points. First, he indicated that Capcom has been balancing the timing of their work with Marvel’s licenses. While Killian didn’t give any hard logic on this side of his rhetoric, he did explain that there are so many properties releasing from both studios that time frames are tough to manage.
“Japan is still very much not a DLC market. DLC sales in general in Japan are vastly lower than they are here, even with popular games. DLC is not as much of a going concern. And online gaming in general is a lower adoption rate. The percentage of people playing any given title online in Japan is much lower.
Capcom has had different schools of thought internally. You’ve seen on the Street Fighter front has been a little more on the DLC side. But even on the Arcade Edition there was a balance there where they did do a disc release but they also made it available as DLC.
Capcom obviously has strong roots in the disc based tradition. That’s the way most games are sold in Japan, so this is the way to approach it naturally. Clearly they’re active in a global market, but are putting their toes in the water of shifting tastes for consumers in other places. Having just an all DLC release would be considered a strange move in Japan. Having an all DLC release would be odd.”
As we discussed during a previous story centered around Ultimate Marvel vs. Capcom 3, we’ve also heard from developers that the decision to release this content as a brand new game was born out of the earthquake and subsequent tsunami that struck Japan this March.
Will any of these excuses on Capcom’s part calm down some of the fan backlash? Or, do they only add to the criticisms abound?
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