Konami has responded to yesterday’s story on Metal Gear Solid V: The Phantom Pain’s paywall as reported by GameSpot in an official statement to PC Gamer.

Gamespot posted an article following the review that the PVP (FOB) mode in MGSV TPP will be restricted behind a micro-transaction paywall and that is simply not true. The FOB mode will be fully accessible at launch and the micro-transaction layer to that specific feature in the game primarily acts as an accelerator. We’ll have more details at launch, but we did try and clear these rumours up when they started circulating during E3. We even addressed this in our official E3 2015 demo when it went live during that show.

In other words, who you believe comes down to the word of a video game journalist or a pachinko machine developer. For what it’s worth, GameSpot writer Peter Brown has responded to Konami by publishing a few photos of the FOB mulitplayer portion, and as he says, you’ll need the MB Coins to purchase water to create or at least expand a base.

Konami could be referencing the fact that you can unlock MB coins through gameplay, and maybe after as few hours of running missions, you’ll have enough to buy your patch of water and play a few matches. Either that, or some heavy patchwork in the final week will allow all this to go away.

We’ll find out on Sept. 1 when Metal Gear Solid V: The Phantom Pain launches for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and PC.