Iconic game developer Brian Fargo says he is ready to “drop the mic” after the release of Wasteland 3 in 2019. Fargo has been making video games since 1981 when he co-founded Interplay, and he feels his recent string of success through Kickstarter is a great place to call it quits.

Speaking with Eurogamer, Fargo laid out his recent accomplishments and says that he feels ready to try something new.

Wasteland 2 and Torment both came out great. The Mage’s Tale’s got a great buzz. The Bard’s Tale 4 looks spectacular. Wasteland 3 is building on Wasteland 2. It seems like a good time to drop the mic.

I love this industry, but I’ve been at this since 1981. I’ve been at it with Ken and Roberta Williams [Sierra co-founders], Trip Hawkins [EA founder], the guys from Brøderbund – I look at my friends, they have a lot more spare time than I do. It’s a very intense business. It’s all encompassing. It seems like I should relax for a little bit.

A long, groundbreaking career

Fargo has been at the helm of some of gaming’s most lasting and iconic titles. At Interplay, he created the Wasteland series, which paved the way for his most successful and influential franchise, Fallout. At Interplay, he also helped give rise to BioWare by publishing the original Baldur’s Gate and Blizzard by helping out with its early console games The Lost Vikings and Rock ‘n Roll Racing.

He’s even had his hands in the Super Mario franchise, acting as executive producer for Mario Teaches Typing, and he made one of the first and easily the most expansive Lord of the Rings games, the brutal J.R.R. Tolkien’s The Lord of the Rings, Vol. I. I played that game non-stop as a young teenager. It’s no picnic…

In recent years, his studio inExile created Torment: Tides of Numenera and given new life to Wasteland through crowd-funding.

It’s been a long, influential career, and he’s earned the right to ride off into the sunset in his own way.