Instagram has a new app called Hyperlapse that makes creating time-lapse videos super easy. What would normally take professional equipment and a lot of patience has been shrunk down into a pocketable experience. All you need is an iOS device to do it.

Hyperlapse is one of the more minimalistic apps we've seen. When you first launch the app and get past the introduction, there are only two different screens—that's about the entire interface. On the first screen all you get is a giant white record button; press it and a timer will pop up, which indicate how much footage you have captured.

The seconds on the left represent how much time has elapsed, while the time on the right shows how much footage that translates to in "hyperlapse time." The default setting is 6x the normal speed, though you can bump that up to 12x or as low as 1x.

Once you're done recording you hit that same button, you can either save the video to your camera roll or just delete it; there's also an option to edit your footage later.

Each file you choose to edit later will exist as a little number next to the record button. Unfortunately, there's no easy way to choose which video you do want to edit later, so you eventually have to decide if you want to delete your videos or simply save them to your camera roll.

The main idea here is to record longer stretches of video than you normally would. If you stick with the default 6x, a 15 second Instagram video would really be one minute and thirty seconds, just sped up by the software to fit within the main sharing app's limit. If you don't record with the intention of sharing to Instagram, however, there doesn't appear to be any set limit on how much you can record. It'll just depend on how much storage is available on your phone.

Once you do save a Hyperlapse, you'll be brought to the app's second screen, which presents you with a button to share to Instagram or Facebook, and a button to create a new Hyperlapse. That's about it. The app is super simple to use, and really straight forward—maybe a bit too simplistic for its own good.

Although the app was built by Instagram, you wouldn't know it's an Instagram product. There's virtually no branding involved, and the interface is so bare you'd think it was unfinished. Hyperlapse exists solely to record video, and is completely separate from the main sharing app. There's no feed, no friend's list, and no profiles. That's either good or bad depending on your viewpoint, but Instagram presumably felt the experience was a bit too complicated to fit inside of its main app.

As it exists right now, Hyperlapse is a fun experience, and it'll be exciting to see what kind of videos people create in the future. In the interim, I'm sure there will be a lot of experimentation going on over the next few weeks. It would be nice to be able to string multiple time-lapse videos together, but unfortunately right now that ability isn't there. However, that can likely be implemented in a future software update.

One final note: the stabilization of the Hyperlapse software seems to work very well. Compared to a normal video recorded with your iPhone, Instagram's app seems to stabilize the footage much better, so it might even be smarter to use Hyperlapse for video recording rather than the app you use now.

We did notice, however, that the Hyperlapse app does struggle with exposing on the fly, so going from indoor to outdoor might be a slight problem. All it takes to fix that is a simple tap-to-focus, though, and the app will re-expose.

Overall, Hyperlapse seems a lot more powerful than the interface lets on. Having the ability to create super stylized videos with minimal effort is awesome, though it does need some tweaking in order to fulfill its potential. As we said, we would love to be able to edit multiple videos into one, and some stock music choices would be nice. Still, the app shows plenty of promise—enough that it's already on the front page of my home screen.

You can download Hyperlapse for iOS now; Instagram said there are limitations to the Android API preventing it from launching on Google's platform.