I’m so glad Guerrilla Games is taking a break from Killzone and trying out Horizon Zero Dawn.
Don’t get me wrong, I thought Killzone was a fine franchise. I enjoyed Shadow Fall for what it was at the PlayStation 4’s launch, and the series has always been exceptional for benchmarking Sony’s latest hardware. Guerrilla Games makes awesome tech.
I’ve just never been all that interested in the world or lore of Killzone. Its tone is more generic than I’d like, and its lore’s always been more muddled than clear.
Guerrilla likely could have kept going with Killzone after Shadow Fall. Their next title could have just been another game in the series. Instead? This month, Guerrilla Games will launch Horizon Zero Dawn.
Aside from that ridiculously cliché video game name, everything about Horizon Zero Dawn has me stupid excited. We have a completely new IP, a new hero, a new world, new lore, new creatures and, well, new everything. Horizon Zero Dawn is a from-the-ground-up new video game from a developer that’s done nothing but Killzone since 2004.
The game features a world flung far in the future. Humanity’s been felled to an almost neanderthal status as robots grow sentient and form the world of wildlife around them. Players will play Aloy, a female warrior, hunter and archer discovering the open space and surviving against machines large, small, kind and aggressive.
Guerrilla, in what’s typical of their work, has managed to make Horizon Zero Dawn look absolutely stunning, too. Flip through the screenshots above, see for yourself. The game is bright, large, varied and detailed. I’m hoping that open world manages to engage me in crazy ways with its fidelity, too.
Horizon Zero Dawn is one of the PlayStation 4’s biggest games for 2017. It’s been on our radar since its unveiling, and I can’t wait to give it a try in the wake of Killzone.