XBox One - Product - Side

Ahead of next week's big E3 extravaganza, Microsoft unleashed perhaps the biggest news surrounding the company's upcoming console: it'll require an Internet connection every 24 hours just to play games. But the good news—kind of—is that used games will be allowed without any reactivation fee whatsoever. They'll still be confined by an Internet connection requirement, though.

In a Q&A regarding licensing fees, Microsoft said it designed the Xbox One so publishers can enable games to be traded in at participating retailers. The little fine print, however, says fees are exempt from first-party games only. Any third-party publishers can opt in or out of the resale model as they see fit. Microsoft said it does not receive any sort of compensation from third-party publishers or retailers as part of reselling.

The perpetual 24 hour probing from Microsoft is an attempt to stop piracy; the Redmond company's checks see if a game license you're using is official or not.

With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library, Microsoft's official statement reads. "Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.

Although a persistent connection is not required, Microsoft is leaving very little flexibility for consumers whose Internet—or some other circumstance—might be down. Microsoft's Kinect capabilities already seemed invasive enough, and while the thought makes sense for the company itself, it might not necessarily be viable for the consumer at large. So far, there's no word on what exceptions Microsoft will make.