Final Fantasy XV was delayed this morning. The game’s September 30, 2016, release date was pushed back until November 29, 2016. The reaction has been mixed, with some asserting that the rumors that preceded the official delay were false and that any sites reporting on them should close forever. Others figured the rumors were true, and tossed some profanities Square Enix’s way.

Kotaku did a round-up of all the zaniness that’s worth reading if you’re into some mild drama.

What’s interesting here is that (as even Kotaku points out) there haven’t been any death threats. No one’s stood up and demanded violence upon the folks at Square Enix, the writers covering the story or even Game Director Hajime Tabata. If you’re reading this story and you’re not familiar with the gaming world, that I’d even suggest it’s interesting that a major game has been delayed with no sign of death threats must be mind-boggling to you.

I get that. This industry can be sort of bonkers, especially when it comes to the hype machine that churns alongside every marquee release.

I’ll point you towards the delay of No Man’s Sky that came in May of this year. The title was supposed so ship in June, but it was hit with a two-ish month delay of its own. Much like this Final Fantasy XV delay, rumors of the launch date slip trickled out ahead of the official news. The writers of those stories and one of the key developers of the game were all hit with major death threats.

Death threats that came because a video game would ship two months later than most recently intended. I love my job, I adore video games and you’ll always find me in the camp of players clamoring for their respect and praise alongside other massive mediums. Death threats don’t belong in this industry, let alone society at all. These are games, I love them, but they’re games.

Logically, it makes more sense that No Man’s Sky would get a delay than it does for Final Fantasy XV. The game type, the scope, the size of the development team and the genuine potential for bugs based on the prospect of its design all suggest that No Man’s Sky would be a work in progress even after launch. Hello Games, the studio behind No Man’s Sky, is tiny. There’s no public count of their size with contractors, but there were 15 employees listed on the company’s site. Their previous title? A physics racer known as Joe Danger. Going from that to building a seemingly infinite universe in space with randomized creatures, planets and no loading screens is a massive under-taking.

That’s not to downplay the scope of Final Fantasy XV. That game’s been a decade in the making. The development team has changed since it started. We’ve seen console generations come and go while waiting for it. Square Enix has a lot more money, the game is more traditional than No Man’s Sky and the team making it is enormous. Delays, despite how often we’ve seen them, seem less likely for this behemoth.

Why, then, has the response to Final Fantasy XV‘s most recent delay been so relatively level-headed? People are bummed, sure, but there’s been no word of death threats or burning Square Enix to the ground as gamers have seen their next opportunity to ride Chocobos dashed for two more months.

I ask that question with the intention of sparking a discussion. Is it because gamers have matured a bit over the last few months? Is it okay that Final Fantasy XV gets another delay because of the franchise’s age and track-record? Are gamers willing to let this one slide as titles like Final Fantasy VII are on the horizon, too?

People always point to the same quote from Nintendo’s Shigeru Miyamoto when a big game gets delayed. It’s a wonderful quote, I won’t argue against that; but, its use has become so cliché.

“A delayed game is eventually good, but a rushed game is forever bad.”

Miyamoto’s right, of course. Well, sort of. A delayed game could eventually be good. Delays don’t insure a game’s quality, though I’m sure the creator knows this. Rushing games is bad, though, and I think that was the core of his statement.

I like that gamers are taking the news of Final Fantasy XV‘s delay maturely for the most part. I find myself wondering, though: why?