While the fanbase waits with its breath held on how the battle system with “dramatic changes” is going to play out in Final Fantasy VII‘s remake, they might take a little comfort in knowing that nothing is set in stone just yet. Development continues, and the battle system that Square Enix has in mind is still in its “trial-and-error” phase.

Speaking with Famitsu, translated by Gematsu, Producer Yoshinori Kitase begs fans not to ask about how far into production the team is.

“We’re starting to see the visual direction. On the other hand, we’re currently working out the battle system and such through trial-and-error. Since there’s a possibility that the command battle system of the old days might not work today, we’re thinking hard about what kind of direction we can take it.

Normally, when you do a remake, it becomes somewhere along the lines of a familiar action RPG, so we’re looking at how we can put out something like Final Fantasy VII while still surprising players. Please don’t ask about how far into development we are and such. (Laughs.)”

Don’t you know your own fanbase, Kitase? Final Fantasy fans are among the most vocal in the entire gaming community, so of course they are going to demand you to have a say in the battle system. Be prepared for a wave of opinions and suggestions and of course backlash after saying this!

Final Fantasy VII Remake will be released first for the PlayStation 4.