With the game creation stage just about over as far as DriveClub is concerned, Sony has hit Evolution Studios with a round of layoffs as it turns toward making the game a service. That is, the content is made, and now the actual process of keeping it playable and growing the community is the focus.

As such, Evolution has suffered layoffs, though there’s been no inclination regarding exactly how many employees are now out of work.

What Sony did make clear in a statement to Eurogamer, however, is that this “restructuring” was performed in part to push the launch of the often criticized PS Plus Edition of DriveClub.

Here’s that chunk of their statement.

Evolution Studios will now focus on DriveClub as a service going forward, in particular, the important launch of the PS Plus Edition. We will be restructuring Evolution Studios to ensure that SCE WWS and in particular, Evolution Studios are in the best position to achieve these goals.

Our first party development studios are key to our creative strategy and we are very excited about the future projects being worked on and the role Evolution Studios will play.

That whole “as a service” thing is really odd to read in relation to the creation of games, isn’t it?

The official statement goes on to clarify that the layoffs were made in an attempt to decrease redundancy in the studio. Sony indicates that it’ll “assist staff in any way” it can, citing that it will attempt to relocate team members throughout other studios.

Whatever the case may be, we hope the folks at Evolution who are now out of work find jobs quickly. As troubled as DriveClub‘s launch was, the word now is that it really is quite a wonderful racing game.

We’ll have more on this as it comes.