If there is one thing proven in video game history, it’s that Dragon Quest is always following the winning team. Ever since the 80s, the classic series has propelled sales of the generation’s best selling console to new heights… in its home country in Japan at least. The West is still catching on to how much fun these games are.
Dragon Quest XI is trying something a little new, though. With the exception of Dragon Quest X, which was an MMORPG that now spans three console generations, series creator Yuji Horii has created his visions with a single console in mind. This time around, he’s got three.
We already knew two entirely different versions of the game were coming to the Nintendo 3DS and PlayStation 4. One takes advantages of portability and the other takes advantage of high power HD graphics. Now, as confirmed by Horii himself in a round-table discussion with Super Smash Bros. director Masahiro Sakurai and Pokémon creator Junichi Masuda, the NX will be joining them.
And, as reported by Horii, this version will also take advantage of the NX’s unique hardware. Since we don’t know what that is yet, we’ll just have to wait and see. And I’ll be beating myself up over which to play first!
There was a little bit of confusion during the game’s big announcement last year. Someone on stage misspoke, saying the game was confirmed for an NX release, and Square Enix backtracked saying it was only “under consideration.” It would now seem that Square Enix considered long and considered well. With this game, in Japan at least, the NX is going to be huge. And we’re not even counting Monster Hunter, Mario, and Pokémon yet.
Dragon Quest XI joins Dragon Quest X, which also has been confirmed for a port, on Nintendo’s next console. Nintendo and Dragon Quest go way back, and it’s a reunification we are more than happy to see. Dragon Quest XI and The Legend of Zelda on a single console at roughly launch time is just a little too much for my inner 80s kid.
Read the full round-table discussion below, translated by Gematsu.
Masahiro Sakurai: Well then, I would like to ask about each of your new games. First, Dragon Quest XI. The 11th installment in the series will be released simultaneously on Nintendo 3DS and PlayStation 4, and including NX it’s coming out on three platforms, right?
Yuji Horii: That’s right. The use of hardware is different for each system, so it’s quite a challenge.
Sakurai: Thank you for working so hard.
Horii: However, we’re making the 3DS version in both 3D and 2D. I asked my staff, “Is that something we can do?” And they said, “We’ll do it.” So we decided, “then let’s do it.”
Junichi Masuda: I get the feeling that means there will be four versions across three platforms then, yeah?
Horii: That’s right. There are a lot of difficulties because of that. Each one has a different look to it, and there’s also a PlayStation 4 version, so if we make a small fix then we have to fix it across every version.
Sakurai: I see. Including things like the release date, it gets dreadful when development is inevitably drawn out and the debugging piles up… But shifting away from the release date, they’re not going to be released apart from each other, right? Since Dragon Quest games are story-driven.
Horii: That’s right. Spoilers will emerge if we release one version earlier. (Laughs.) However, we’re a little concerned about the sense of distance in movement. It’s different for each of the supported hardware.
Sakurai: Oh, is that so?
Horii: The movement in the 2D of the 3DS version, and the movement in the 3D of the 3DS version and the PlayStation 4 version definitely feels different when it’s in action. However, there are concerns when making several versions at the same time, and to that extent it’s difficult, so we’re making the game to the best of our ability.
Sakurai: I made Super Smash Bros. for 3DS and Wii U at the same time, but it was nevertheless difficult. Since you’re making it for hardware from different companies, I would think that it’s even more difficult, so please by all means do your best.
Horii: Indeed. All of the staff is working very hard, so please look forward to it.
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