Dragon Quest X (2)

Dragon Quest X was once a disaster in the making, barely registering a blip on the radar of the series' massive popularity in Japan. An MMORPG on the Wii and Wii U of all consoles is not a winning combination, but Square Enix adjusted to make sure it didn't have to rebuild the game from the ground up like it did with Final Fantasy XIV. It did the smart thing and released the game on PC and smartphones.

Now the game sees over 300,000 unique users a day, a figure Producer Yosuke Saito explains in an interview with 4gamer, translated by Siliconera.

"We've only released the game in Japan, so you'll be getting only Japan's numbers, but we have about 300,000 people a day who actively enjoy the game. Thanks to having released version 2 at the end of last year, we've had even more active players since then.

At the time, we feared that version 2 could have actually decreased the amount of players."

Right, because putting the game on more popular platforms and expanding to new audiences is only going to decrease your fanbase?

There is still no word if Square Enix has plans to release Dragon Quest X in America or if it plans to ever release a Dragon Quest game in America again. Rumors and trademarks are rumbling for the Dragon Quest VII Nintendo 3DS remake. I wouldn't hold out for Dragon Quest X, because Square Enix doesn't want it cutting into those Final Fantasy XIV: A Realm Reborn profits that have put the company back in the black.

Speaking of which, Final Fantasy XIV: A Realm Reborn was confirmed to have 1.8 million users a day in the same interview, and Final Fantasy XI is still chugging along at a nice pace

"Comparing it to the previous two titles, it'd be hard for me to say," says Final Fantasy XI Producer Akihiko Matsui. "Last year we released 'Seekers of Adoulin' and we've had quite a lot of players return to the game. However, due to the influence of Final Fantasy XIV, we've had a lot of people go over to that game."

The producers of Dragon Quest X and Final Fantasy XIV: A Realm Reborn go on to praise him for retaining such a strong fan base after so many years.

Some fans are wondering if Final Fantasy XI has the potential to go free-to-play or maybe even get ported to the Vita if it remains popular enough. Even a decade after its initial release, it is still Square Enix's most profitable game of all time. Pulling the plug on it now just because two others have risen to take its place would not be in Square Enix's best interest, but rather, exploiting it with ports and different payment options might be.

I dabbled in Final Fantasy XI back during the beta and would like to play it on the Vita, and I am dying to find a good chunk of time to dedicate to Final Fantasy XIV: A Realm Reborn. Dragon Quest X has escaped my desire and doesn't rank that high on my "to do" list. Any fans out there hope it gets localized soon?