Guilty Gear has earned a reputation of the leading force behind 2D fighting games remaining at the front of the genre. Even in the face of Street Fighter V and Tekken 7, its high-resolution character art, wacky character designs, and impeccably balanced combat give it an edge that the leaders of the genre lack. To call developer Arc Systems Works a marvel of the genre wouldn’t be enough justice.

The same studio will be bringing its talents to Bandai Namco now with the announcement of Dragon Ball Fighters Z, a new 2D fighter based on the popular anime’s universe. The secret behind the modern Guilty Gear’s quality is that it actually uses 3D character models in a fashion that makes them look 2D, making their motion much smoother than if they were pixelated sprites.

Dragon Ball Fighters Z will be employing the same style, as well as a tag-team system similar to Marvel vs Capcom. It’s the ultimate fanboy experience come true, making match-ups of your three favorite characters.

The Dragon Ball franchise is tailor suited for the fighting game genre, and Dragon Ball FighterZ will be the next exciting addition to a long history of great fighting games. Arc System Works brings a pedigree and record of quality that fighting game fans can trust; with awesome visuals players might mistake as actual 2D animation from the famed Dragon Ball series.

A history of meh about to be undone

This is the fourth time that Arc System Works has developed a Dragon Ball fighting game. The first two appeared on the Game Boy Advance, and more recently, it developed the forgettable 3DS fighting game, Dragon Ball Z: Extreme Butōden. Arc System Works has an impeccable reputation for fighting games, but it has yet to develop a Dragon Ball one with the full use of its resources on a home console. Hopefully, this will be the one that gets it right.

Dragon Ball Fighter Z will be released for the PlayStation 4, Xbox One, and PC in 2018.