Here’s a game. It looks like Devil May Cry, sounds like Devil May Cry, and even plays like Devil May Cry, but it’s actually a reboot called DmC.

Of course, if you are a fan of the series, you already knew that. Ninja Theory’s take on the red coated demon slayer was panned before it was even released, but to everyone’s surprise, and probably a lot of people’s chagrin, it turned out to be a really good game. Maybe a little different in its approach from the parent series, but a solid action game none-the-less.

Here’s a quick gameplay video from the DmC Devil May Cry: Definitive Edition to show what I mean. The number of weapons and combos Dante can just summon from his pocket on the fly is staggering, giving him a seemingly endless level of customization and methods of combat he can take into a fight. No shortage of options here, and no shortage of gaming modes either.

It’s funny, because for as maligned as the original release was, this DmC Devil May Cry: Definitive Edition is one of the meatiest yet, a clear improvement over other “Definitive Editions” as of late. It comes packed with a turbo mode which speeds the game up to a faster pace, new difficulty modes, modes which only let you deal damage with an S Rank, and even modes which re-balance the game to make it feel like the classic Devil May Cry games!

That’s a lot of options for a character already loaded with a monster arsenal.

Of course, it runs at a smooth 60fps in 1080p as well. No harm there. DmC Devil May Cry: Definitive Edition launches on March 10 for the PlayStation 4 and Xbox One.

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