Planetside 2

It's been a week since Sony sold off EverQuest and PlanetSide studio Sony Online Entertainment to investment firm Columbus Nova, and the inevitable has already happened. Reports are coming in that layoffs have hit the company as it realigns itself as a multiplatform independent studio working under its rebranded name Daybreak Game Studios.

Daybreak has confirmed the news on its official forums with a statement.

Last week we announced that we were acquired and are now operating independently as Daybreak Game Company. To better position our newly independent studio for future growth opportunities and to deliver on our legacy of making top online games, we have had to make some tough choices including realignment of resources.

Unfortunately, this realignment means adjusting staffing as well. We announced today that we will eliminate positions in our San Diego and Austin studios. We deeply value our employees and never take these decisions lightly so we've done our best to do what's right for the people affected. Although extremely difficult, these are necessary actions that will ultimately drive improved results and help strengthen our company's foundation for success. Many of us are saying goodbye to close friends and colleagues who we've worked with over the years, and we are grateful for the memories and all that they've contributed. They will be greatly missed, and we wish them nothing but the best for the future.

These reductions will not affect the operation of our current games and as mentioned above, will help better position our company for future success. As we move forward, we are committed to delivering the best online games and working side-by-side with our players to drive the future of our online games.

No exact number of employees has been made available yet, but among those laid off was EverQuest Director David Georgeson who confirmed he was one of those who did not make the cut. Fans have adamantly pointed out he was one of the most passionate of Daybreak's staff and among the more active in the community.

This is just the world we live in, I suppose. Talented people build a reputable online studio, executives sell it for cash, and the same talented people are the ones who are let go. It's happened to studios of all sizes, from Activision and EA all the way down to Double Fine and even indie studios. Nothing personal, just business.