Mega Man Legends 2

Mega Man’s much needed sabbatical from the gaming world might be testing fan’s patience levels, but it’s a necessary step to getting the popular hero back on track. It might not be what fans want to hear, but if they hadn’t pulled the plug on the Blue Bomber, then we’d still be getting blasted by waves of throw away Mega Man Star Force or Mega Man ZX games rather than what fans really want.

Seriously, this is a much smarter move than the treatment Sonic has been getting.

Hopefully, the creators are using this extended break to figure out how to make the classic character work as something more than a niche handheld series in this evolving video game market. Mega Man 9 and Mega Man 10 were a nice little throwback, but you’d be lying to yourself if you believed that this was a sustainable business model. Don’t even get me started on the fate of Mega Man Legends 3.

Mega Man’s 25th anniversary is just around the corner, and while every other huge video game franchise is getting a whopping celebration in the streets of Japan and big fancy compilation releases, Mega Man is getting an iPhone game. Chris Svensson, Capcom USA’s vice president, knows fans are frustrated with the way Capcom is treating their most iconic series and has assured them in an interview with Nintendo Power that Mega Man still has a bright and promising future.

I can say with certainty that you’ve not seen the last of the Blue Bomber on consoles and handhelds, and, with luck, we’ll be celebrating his 50th anniversary, including all of the games you’re going to enjoy over the next 25 years. That said, an issue we’ve had in the past has been talking about games and announcing them before we’re certain they’re going to come out, which unfortunately has lead to profound disappointment for many fans. So for now, I’m going to have to stay mum about any details.

I’m inclined to believe him. Despite Capcom desperately trying to reshape how it goes about its business, nothing out there is more “Capcom” than Mega Man. He is an unalienable part of the company’s history, one that the world will always make the connection between. I’d like to be optimistic in that even once all of Capcom’s most famous IPs are in the hands of western developers, they still will be hard at work making Mega Man games to the bitter end.

But his original NES fans have grown up and moved on at this point, and kids only recognize the title through the heavily mutated knock-off series. How do you go about fixing the IP? More to come on that soon.

[via Siliconera]