At the time of drafting this article, LawBreakers, the new game from Cliff Bleszinski’s studio named Boss Key Productions, has a very small pool of players on the Steam platform. The game, according to the SteamCharts page, has seen a 24-hour peak of 364 players.
Its all-time peak came back during its beta phase in May with 7,482 players. Its pool is dwindling, and unless Boss Key Productions does something drastic, it doesn’t look like LawBreakers has the juice to last on into perpetuity.
It’ll take something special, but video games can come back from bad positioning. LawBreakers is a really strong shooter. It’s well designed and offers a tight, great gameplay experience.
Where I think it falters is in its art style and world building. Clearly, Boss Key didn’t want to take the toonish approach to design offered up by stuff like Overwatch, League of Legends and even the ill-fated Battleborn. They went with something more realistic.
The result is a game that looks a touch bland and boring when compared to the other products out there. Remember how Borderlands looked before they decided to cel-shade it? I often wonder if that game would have been as successful if they never changed the art style.
Will LawBreakers recover? Only time will tell.