If you have fond memories of leaping around Princess Peach’s castle in Super Mario 64 or romping through Delfino Plaza in Super Mario Sunshine, you’d best keep those standards for wasting time in the past. Super Mario Odyssey Producer Yoshiaki Koizumi revealed last week that the upcoming Nintendo Switch exclusive will not have a hub area.
The word comes from Koizumi as he discussed it during a large live stream. Nintendo Everything has the quick transcription. Here’s Koizumi.
“Mario flies between the kingdoms in his ship called the Odyssey. You choose a location on the globe, and you can travel there directly. So in this game, there’s actually no central hub world like for example Peach’s Castle in Super Mario 64 or Delfino Plaza in Super Mario Sunshine.”
On the one hand: bummer, I dug these hubs. On the other: this game was made to be played in quick bursts, so having a fast, efficient way to hop in and out of levels makes complete sense.
I think hub worlds add life and space to games, but I definitely don’t think they’re a required inclusion.
Super Mario Odyssey will probably be a great game regardless of this design choice, of course. It’s due to release on October 27, 2017.
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