Katamari Damacy easily ranks as one of my favorite video games of all time. I love the look, I love the music and I loved its budget price of $19.99, something that was a bit unheard of for a fairly major game back in the PlayStation 2 era.
When I see a title that draws an obvious line between itself and Katamari, whether inadvertently or not, I take notice. That’s the case with Donut County.
I played this game at PAX East earlier this year, but a new trailer puts its concept in motion for the world to see. You play a hole in the ground, and you move around to suck up objects in the environment, growing bigger as you do.
The art style looks great, sure, but the Katamari-ness comes from the idea that you consume to get bigger. I love that the environment will adapt to the hole’s growth and that we’ll need to puzzle solve in order to beat the game.
Donut County looks special. It’s due in 2018, though we don’t know exactly when. For now, this is a PC title.