I hope you like playing a fast, aggressive D.Va more than one who’s holding the front line in Overwatch. You should, by the way, as she’s a great hero for diving and playing loose. She’s about to get a slew of changes, including a brand new ability, to further improve her aggressive style.
Overwatch Principal Designer Geoff Goodman hit the Battle.net forums to detail all that’s been changed and added to D.Va’s kit. They’ve been “testing them for a while now,” so I imagine these are fairly close to being added to the game.
Here’s what Goodman writes about D.Va’s changes.
Defense Matrix: Energy drain increased by 2x. This means her effective uptime for this ability has been reduced by 50%.
Boosters: D.Va can now use her Fusion Cannons while flying.
New ability – Micro Missiles: D.Va launches a long salvo of small missiles that explode on impact, dealing damage in a small radius around them. This ability can be used while using her other abilities or firing her Fusion Cannons.
The combination of these changes allow her to play more aggressively and deal more damage, at the cost of being able to Defense Matrix as often as before. Defense Matrix still remains an extremely powerful tool when timed correctly, but the reduced uptime means D.Va won’t be able to use it nearly as often overall.
Her new Micro Missiles ability in combination with her ability to fire while flying allow for some more aggressive play, as well as opening up some new options versus heroes such as Pharah.
Overall the goal here is to reduce her reliance on Defense Matrix and make her more fun to play. As far as balancing goes, we want to nerf Defense Matrix as an ability, not D.Va as a hero.
D.Va’s long been my favorite hero in Overwatch, perhaps only second to Lucio. I love playing her aggressively, and these changes sound outstanding to me.