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Double-dipping indies – Which games would you buy twice for the Switch?

by Ron Duwell | August 10, 2017

The recent release of Severed and the announcement of Super Meat Boy on the Nintendo Switch got me thinking. There are a ton of indie games out there I want to play again or even for the first time, and yet, I haven’t been able to since most of my gaming time is done on handheld platforms.

Of course, the Vita and the Switch are the best solutions for my current gaming tendencies. I’ve played plenty of indies on my Vita over the years, but it does not have a television option like the Switch does. For those rare instances where I am able to sit in front of a screen for 20 minutes or so, I would much rather have most of my indies on the Switch these days.

So which are worth double-dipping for?

Many of these games are either ones I’ve bought but never finished, or games I’m just really excited to play again on the world’s most powerful handheld gaming console. If these ever appeared on the Switch, I’d likely pick them up day-1, my favorites of my favorites.

Keep in mind, this does not include games that have yet to make any appearance at all like Indivisible, which I’ll be picking up first

Stardew Valley

We all know it’s coming! It’s just a matter of when. Nintendo granted this game serious backing when it revealed the console, but delays have pushed it into an uncertain territory. The Switch is the perfect console for this game though, since your own, personal countryside paradise is never out of reach. Having a rough day at work? Reach into your bag and just escape to your digital community and relaxing farm for a few minutes.

That’ll help you remember how trapped you are in your real-world life. Stardew Valley is actually a dangerous proposition if you can take it anywhere if you ask me.

Hyper Light Drifter

The drifter recently appeared as a cameo in the Super Smash Bros.-esque indie game, Brawlout. This gives us hope that this excellent little title will also be making its way to the Switch as well.

We all remember that the Wii U version sadly had to be canceled because GameMaker’s license with Nintendo expired. Hopefully, all parties involved got those issues fixed because I can’t think of a better way to play Hyper Light Drifter than on a powerful handheld.

It seems like a natural fit to me alongside all of these Nintendo classics with its Link to the Past inspirations.

FTL: Faster Than Light

The reason this game never came to the Vita was because the developers said the screen was a little too small for optimal playing. This is no issue on the Nintendo Switch, where the touchscreen should be large enough to handle the intense action of this popular roguelike space simulator.

FTL was just as big of a hit on the iPad as it was on Steam, so there is certainly enough demand for this as a mobile release. The Switch is a perfect home for this.

Recettear: An Item Shop’s Tale

This is something of a classic on the Japanese indie front. Many fans love it to pieces, but I just haven’t been able to sink enough time into it to find out why. You play as a girl who runs an item shop, selling items to heroes on adventures, and eventually, you have to go on your own quest to stock up on more items!

It’s a cute twist on one of the JRPG genre’s longest running tropes, but it’s also supposed to have a lot of fun gameplay to back that cheeky charm up. I’d pick this up again if it ever left the confines of Steam.

Dust: An Elysian Tail

Another indie game with the gameplay to back up its main appeal. Here, the draw is clearly the graphics thanks to its developer previously working as a professional animator. He churned out all the characters and settings in this drop-dead gorgeous game, and he programmed the gameplay to match perfectly. Dust sets up a beautiful world with a fun story and rocking combat that plays more like VanillaWare games than anything else.

It’s an easy Nintendo Switch purchase.

Volgarr the Viking

This arcade style platformer borrows from the Taito arcade classic Rastan. However, while it might look like it hails from the 80s, it actually uses all of those ideas in a way that matches the modern day indie scene. Smart level design and brilliant combat push this game ahead of its inspiration by leaps and bounds.

Volgarr is on the Vita, but the smaller buttons and screen don’t really do this one enough justice. It needs something a bit larger to be a full contender, and the Switch’s screen and television options make it much more ideal. The Switch also allows for better reaction times and twitch reactions.

Plus, Volgarr looks great next to all of those slick SNK arcade titles.

Heart Forth, Alicia

If it weren’t for Dragon Quest XI and Ni No Kuni 2, I’d say that Heart Forth, Alicia is the best-looking video game in development right now. I’m a backer for this game, and the Vita is my choice of platform so far.

However, I’ll have to double-dip if Alonso Martin decides to make a Switch version. If he offers it to backers on the spot, I’ll happily change. If not… well… I can pick it up twice. This Metroidvania fits right in with real Metroid and Castlevania games that will find their way to Nintendo’s digital options.

Owlboy

I bought Owlboy when it came out last year, but I haven’t been able to put any amount of time into it. That’s a shame because I really REALLY want to give this indie game a try. I remember watching it progress through development in my final college years, so it would be nice to see how the final product turned out.

And it would be best to enjoy that while riding on a train, the only time that I have absolutely nothing else to worry about.

Hive Jump

Another game I’m waiting for from Kickstarter. Hive Jump is already a hit on Steam, but I backed the Wii U version since I liked the idea of playing with both the touch screen and the television. This doesn’t seem like a viable option for the Switch, but in the meantime, I’d still love to see a workaround to get this game running on a portable console.

Those pixelated bug hunts sure are beautiful, but this is also a tactical game which allows for a bit more meat to chew on than your average shooters.

LA-MULANA

Last game! This is just one of my all-time favorites, and the Vita’s buttons and screen are a bit too small to get the job done for me. LA-MULANA is one of the hardest video games ever made, and it requires far too much concentration and twitch skills to play properly.

Like Volgarr, the Switch’s buttons, television options, and handheld screen all seem a lot more capable of getting the job done than the Vita.


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Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...