Members of the Grand Theft Auto modding scene lashed out last week over Take-Two’s cease and desist order to the creator’s of the popular modding tool, OpenIV. Obviously, this will become a hot topic of conversation these days as publishers, like Bethesda, move to monetize their modding communities.
Rockstar, the developers of Grand Theft Auto, issued a statement over the weekend, more or less siding with gamers and their rights to develop content within reason and talking Take-Two down from its draconian stance.
Rockstar Games believes in reasonable fan creativity, and, in particular, wants creators to showcase their passion for our games. After discussions with Take-Two, Take-Two has agreed that it generally will not take legal action against third-party projects involving Rockstar’s PC games that are single-player, non-commercial, and respect the intellectual property (IP) rights of third parties.
The fight over OpenIV, which allows mods for the PC builds of Grand Theft Auto IV, Grand Theft Auto V, and Max Payne 3, seems to be at an end for now. The creators have not made an announcement to bring it back online yet, nor has the game’s “Overwhelmingly Negative” rating on Steam fully recovered.
Rockstar and Take-Two agree that the multiplayer portion of Grand Theft Auto V should be mod free. The original reasoning for OpenIV’s cease and desist letter was take-Two claiming that “OpenIV enables recent malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody.”
Rockstar also supports Take-Two’s stance on banning the “use or importation of other IP (including other Rockstar IP).”
This means no fan-made Red Dead Revolver PC ports or maybe Super Mario Odyssey jokes.