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5 modern hits that we want to be ported onto the Nintendo Switch

by Ron Duwell | June 24, 2017June 24, 2017 6:00 am PDT

I agree with our own Joey Davidson that every time I see a video game nowadays, I immediately wonder if and when it’s coming to the Nintendo Switch. Taking a small hit in performance has become perfectly acceptable if it means I can take my experience with me on the train ride to work, the one place I’m allowed to just vegetate and not stress about writing or teaching. When I’m on the train, it’s just me, my Switch, and my free time.

Gaming in front of a television screen doesn’t do it for me anymore. Too much to do, too much to write about, too many responsibilities to consider. Too much being an adult, really.

Yes, I want to play every game portably, and if you know me, you know that I would put every NES, SNES, and Genesis game onto this machine as quickly as possible. Today though, we are not looking for retro hits, we’re looking at what’s popular now. The modern hits of the current generation that we want to play on our Nintendo Switches.

We’ll define “modern” as just games from the current generation consoles, anything that is on the PlayStation 4 or Xbox One, and also anything that has a remote chance of happening. This means no first party games since they are held back by ownership of the other companies, i.e. Uncharted and Halo.

So here we are, the five games we most want to see on the Nintendo Switch that its rivals already have available to them.

NieR: Automata

Square Enix’s hack ‘n’ slash action RPG and my current front-runner for Game of the Year. I’ve loved every second I’ve put into this game, but my lack of time around the house means I haven’t been able to explore its various endings and see all of the facets of its story. Obviously, taking it on the train and being given a few extra hours a week to play it could mean that I’ll be able to actually get over the hump and see it all!

Nintendo and developer Platinum Games also have had a solid relationship as of late with The Wonderful 101, Bayonetta 2 and Star Fox Zero all reaching the Wii U exclusively. This would be a nice present to ensure further projects between the two companies.

The downside is that the game has to be connected to the net for players to scoop up the bodies of other fallen players. This mechanic lets players reanimate the dead carcass for an extra ally in battle or absorb them for small stat bonuses. It’s superfluous at best in a Dark Souls kind of way, and not essential to the main game. I could do without it for the sake of portability.

Dark Souls III

Rumors began swirling around From Software trying to get this series to work on the Nintendo Switch before the console even launched. While nothing has come from those rumors yet, we still haven’t gotten over the idea of it happening.

It would be fair to say I lost a little faith in this series with Dark Souls 2. Looking back, the fanbase now seems split over its standing among the others, and it is generally regarded as the weakest of the bunch. However, Dark Souls 3 is universally seen as a return to form and a triumph of getting over the hurdles that Dark Souls 2 stumbled on. The only area it suffered in was that it felt like a retread, and the series had become a bit tired at that point.

Portability on the Switch could be the spark that Dark Souls 3 needs to stand out. It might have to sacrifice a few of the online options, at least while it is not docked, but playing this with your friends in a more local multiplayer environment would make for a nice night of gaming.

Plus, as usual, the amount of time I could spend with the game increases greatly when I’m not forced to play on a television, opening up ample hours to get my face smashed in and become better at it. I rarely played the series online anyway, so it’s no loss to me to play offline.

Persona 5

This is the big one of the bunch, both in how much we want to play it on the Switch and how long it would take to beat. The only reason I managed to push my way through Persona 4 was because I played the Golden port on my Vita while riding the train to work. This, unfortunately, is proving true for Persona 5 as well. Randomly doling out 90 hours into a video game around my house nowadays is nigh impossible.

Persona 5 is a must on the Switch if I’m to ever play it. The Vita likely doesn’t have the horsepower to get it done, and any RPG, be it Persona 5 or The Witcher 3, is a commitment that lasts from the beginning of the story to the end. Playing away from my house just might allow me to free up the hours I need to beat this in a reasonable amount of time.

Until then, I fear it will forever remain on my backlog.

Valkyria Chronicles Remastered

I’m digging a little deep into the past for this one, but it is on the PlayStation 4, and I totally love the idea of Valkyria Chronicles on the Switch. SEGA’s fan-favorite classic is not quite as pick-up-and- play friendly as XCOM or other strategy games since its battles can go on for a pretty long time, but as a storytelling experience, it easily surpasses any other game in the genre.

Plus, Valkyria Chronicles already established itself on the handheld market with Valkyria Chronicles 2 and 3, both of which were released on the PSP. Many called for the original game to follow, but the PSP and PS Vita weren’t powerful enough to handle the game, and their limited capabilities would make too much of a negative impact on the presentation. Those graphics are key to Valkyria Chronicles’ success.

The Switch shouldn’t have any such problem running Valkyria Chronicles, meaning that the game can finally be made portable without having to give anything up.

DOOM

Last year had a nice little first-person shooter race between Overwatch and DOOM over the supremacy of our hearts. While Overwatch eventually won that crown, DOOM would make a better Nintendo Switch game. Why is that?

Overwatch requires players to be permanently connected to the Internet to play the main portion of the game. No internet, no Overwatch. Not everywhere has a Wi-Fi connection, and playing Overwatch outside of your house would be janky and too unreliable.

DOOM requires Wi-Fi for its multiplayer portion too, but unlike Overwatch, it comes with a robust single player campaign that could be enjoyed wherever you go.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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