If you picked up Prey on PlayStation 4, you might have noticed a logo on the box promising PlayStation 4 Pro support. If you dug around though, you would’ve found, like the team at Digital Foundry, that said support was no where to be found. For Prey, owning a PlayStation 4 Pro added nothing to the experience – until now.
Thanks to Prey‘s 1.04 update, the game now sports some meaningful enhancements for those playing on Sony’s beefed-up console. On the Pro, you’ll now see enhanced shadows and textures, screen-space reflection, further draw distances, and more. The game should look noticeably – though maybe not significantly – better on PlayStation 4 Pro. Here’s a comparison video from YouTube channel Candyland showing off the differences:
The big problem here, of course, is that Prey came out on May 5. It’s only just now, almost a month later, that we’re seeing this support despite the fact that the game featured that PlayStation 4 Pro logo on the box. This should satisfy those owners, but it shouldn’t come so long after the fact.
Here’s the full list
In addition to the PlayStation 4 Pro support, the patch takes care of some various other issues that could halt progression with the game. The full list of fixes is below.
- PS4 Pro Support added for:
- Enable Screen-Space Reflections
- Higher quality shadows
- Improved texture appearance
- More texture memory (stable streaming)
- Anisotropy 16x (from 4x)
- Improved visual fidelity
- Less LOD usage
- Dynamic lights show up further
- Particles are allowed to draw more pixels per effect
- Particle refraction enabled
- Additional fixes for PS4 input drift
- Glooing Cook between objectives no longer breaks mission
- ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
- Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
- Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
- Aaron Ingram will no longer flee and cower when released in Psychotronics
- Player can no longer lock themselves in the security pharmaceuticals office in Trauma
- Superfruit no longer appears shrunken and flat when fully grown.
- Adjusted timing on several cutscenes.
- Blank objective markers no longer persist above reticle
- Using key actions while controller prompts are shown will no longer cause a freeze.
- Tracking bracelets are now sent to Recycler with “Transfer all Junk”
If you haven’t played Prey yet, check out our review of the game on PC.