As thrilled as I am that Capcom is giving the Marvel vs Capcom series another spin, I can’t help but feel that Infinite is missing something. Of course, this is coming from someone who was raised during the 16-bit generation and worshiped Marvel vs Capcom 2 as the ultimate rendering of pixelated graphics.
The game rocked perfect animation, a funky fresh feel, and an irreverent soundtrack that made absolutely no sense. Marvel vs Capcom 2 dared to be a game that extended beyond the sum of its parts and succeeded on all levels. This wasn’t just a fighting game with characters from two iconic franchises. This was something that stood on its own, could have starred totally original characters and still be exceptional.
Marvel vs Capcom: Infinite looks like a solid fighting game starring characters from both sides of the spectrum, but at the same time, it looks safe. The character models don’t have the personality that the pixelated sprites of old have, and in general, it looks like every other fighting game on the market. No doubt this was meant to be a low-risk game that wanted to avoid chasing away newcomers from Marvel’s cinematic universe’s background.
Still could be a solid fighting game
My love of Marvel vs Capcom 2 comes from a place that extends beyond fighting game fandom, of which I have very little. It’s a game I’ll respect in spite of its genre, not because of it. I have no idea how Capcom vs Marvel: Infinite will play as a balanced fighting game. All I can hope is that Marvel fans flock to it and make Capcom a ton of money to pump into Mega Man games.
Play your role, Marvel vs Capcom: Infinite, you cash cow, you! The game will release on the PlayStation 4, Xbox One, and PC on Sept. 19.