Mass Effect: Andromeda had a rough launch. Okay, it had a really rough launch. As one of Electronic Arts’ tentpole releases for the year, it has some pretty high expectations on it. The technical issues plaguing the game have drowned out any other chatter since launch, though, not to mention issues with the game’s story and the character relationships that fill it out.
EA knows it has a problem on its hands, though, and developer BioWare is hard at work on some fixes for the game as well as a longer term plan to get the game up to something resembling snuff.
You can check out the patch notes for the full list of fixes, but here are a few noteworthy things coming as part of the first patch, set to release on Thursday:
- Improved appearance of eyes for humans and asari characters
- Improved lip-sync and facial acting during conversations, including localized voice-over
- Fixed Ryder’s movements when running in a zig-zag pattern
- Option to skip autopilot sequences in the galaxy map
- Improved logic, timing, and continuity for relationships and story arcs
- Increasing inventory limits
Further out, BioWare has a number of improvements outlined. Improvements to the character creator, including hair and general appearance, as well as more variety and options, are coming. The team is going to work on improving cutscenes and animations as well. Scott Ryder – the male main character – will see improvements to male romance options, and character Hainly Abrams will see some conversational improvements as well.
Patches will also continue to address stability and performance issues with both the game’s single and multiplayer modes.
There’s a lot to fix with Mass Effect: Andromeda. We’re hoping that a new coat of paint and some bug extermination will reveal a memorable game underneath.