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Salt and Sanctuary, the brilliant “2D Dark Souls” indie, comes to the Vita with cross-buy support

by Ron Duwell | March 27, 2017March 27, 2017 6:00 pm PDT

Just over one year after it made its debut on the PlayStation 4 and PC, Ska Studios’ excellent Salt and Sanctuary will finally see a long-awaited release on the PlayStation Vita. The game will be available tomorrow with the update of the PlayStation Store, and those who already own the PlayStation 4 version get the Vita version automatically thanks to cross-buy.

As promised, Salt and Sanctuary will be cross-buy across PS Vita and PS4. If you bought it a year ago for PS4, congratulations: on March 28, you’ll own it on PS Vita!

Of course, a big thank you for your patience and support. No game studio can survive without the respect of its customers, and the last thing we want is to feel like we’re letting you down. You’ve all been so awesome. Keep expunging heretics, making OP builds, doing naked level 1 runs, and abusing glitches.

The port is the product of Sickhead Studios, which also worked on the console versions of Stardew Valley, Darkest Dungeon, and several other indie hits.

We had a small hand in the PS Vita version: nudging some HUD elements here, tightening up the camera there, tweaking an effect or two when we needed to, but our contribution on the project was pretty minimal. The fantastic, talented folks at Sickhead Games were the ones behind all of the low-level, nightmare-inducing logic that will make games like Salt and Sanctuary on PS Vita even possible.

The first portable Dark Souls game

FromSoftware never got around to the mouth-watering idea of a PS Vita port for Demon’s Souls or Dark Souls, so this is the closest we’ll ever likely get to playing the series on a portable console. That is… unless the Switch rumors prove to be true.

Salt and Sanctuary takes its inspiration rather bluntly from FromSoftware’s series, and it crams the challenge and art design into a 2D space. In fact, it does it so flawlessly that you can’t help but marvel that two people were able to make this all happen. You’ll almost forget that you’re playing something not made my FromSoftware while running through the game’s boss fights and creepy levels.

Salt and Sanctuary launches tomorrow for the PS Vita.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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