Bastion’s been due for a buff practically since launch. The character is routinely deemed a troll pick, whether that’s true or not, and he’s a hero that is easily countered.
So, Blizzard’s working on some serious fixes. On the Battle.net forums, Blizzard Principal Designer Geoff Goodman offered up a rundown of “high level stuff” they’re likely to have testable in the next PTR (Public Test Realm) update. Here’s the rub.
Recon Mode – Lowered spread and increased magazine size, to help with general viability in this mode.
Sentry Mode – We’re looking at focusing this mode into more of a tank-buster and barrier-buster mode, while also making it feel less suicidal to be transformed. To that end we’re testing stuff like increased spread and removing headshots, but taking less damage while transformed.
Self-Repair – We’ve been testing a few big changes to this that are feeling really good so far. Currently our internal build has Bastion able to use Self-Repair while moving and also having it no longer interrupted when taking damage. To balance that out it is now on a resource system (similar to the route D.Va’s defense matrix went). These changes have turned this ability from a more niche rarely used ability, to a much more powerful and core survivability tool.
I’m hoping they do what they did with Symmetra!
I mean, not literally. I’m not saying I want Bastion to get a projectile shield, turrets, a generator and a teleporter… although…
No! No, that’s not what I mean. I mean I hope Blizzard completely reworks Bastion’s kit in some supremely meaningful ways. He’s too immobile, he’s slow when he moves, his repair is wonky and he’s a glass cannon.
I think there’s a huge risk to make Bastion too good, so I hope Blizzard genuinely samples his play on PTR before bringing it to the full game. With Symmetra, they basically just dumped her onto the release build, complete with her over-powered issues. I don’t want that.
I do want a better Bastion, though. Here’s hoping we see it soon.