Tetsuya Nomura sure is a busy guy. This is the man who led Final Fantasy XV down a seven-year stretch which finally saw him replaced by another director, and, shortly afterwards, it was announced that he was helming not one but two other huge projects!
Square Enix, come on! The guy has problems finishing one! Either way, he’s in charge of Final Fantasy VII Remake and Kingdom Hearts III for whatever reason, and, naturally, both games are going to take quite a while to make. If you were hoping for a 2017 release date, well… think again.
Speaking with Famitsu, Nomura has this to say:
Famitsu: This year is Kingdom Hearts’ 15th, Final Fantasy VII’s 20th, Final Fantasy’s 30th anniversaries. Tell us more about those.
Tetsuya Nomura: “First, we’ll release Kingdom Hearts HD 2.8 in January, then we have Final Fantasy VII’s snow exhibit at the Snow Festival in Sapporo in February, and in March we have the release of Kingdom Hearts HD 1.5+2.5 Remix and the start of the Kingdom Hearts Orchestra World Tour. We might also be able to do something at Disney’s “D23” event. We’re also waiting on the start of Kingdom Hearts Unchained χ’s second season.”
Will there be a bundle that has all the contents from Kingdom Hearts 1.5+2.5 HD Remix and Kingdom Hearts HD 2.8?
“The timing doesn’t work out for us this time around, so we won’t release anything like a complete pack, but we’ve prepared a box that allows you to put in both software, something you often see with DVDs and such. It’ll likely be an e-Store bonus.”
What’s the development status on Kingdom Hearts III?
“The production process is different than what we’ve had up until now, so I can’t just give you a general idea, but I can say that there are worlds that still remain untouched. We’ve advanced on the production of worlds that have yet to be announced, so we can’t show them for now. As far as development status goes, there’s still a ways to go.”
What’s the development status on Final Fantasy VII Remake?
“We’re making steady progress on its production. While we are indeed working on it, I think we’ll have you guys wait a little longer for both Kingdom Hearts III and Final Fantasy VII Remake.
I do apologize for that, but we’ll make up for it by making it into something that will meet expectations.
We didn’t share much information on either of the two titles last year, but I hope to show its progress at some event this year.
The release of these titles will still be a while. However, we have many titles releasing this year, and we hope you look forward to any ‘surprises’.”
Seriously, why is Nomura in charge of Final Fantasy VII Remake?
I don’t want to sound like I’m personally attacking the guy, but he has a track record that’s working against him. Nomura is clearly a talented character artist first and a video game director second. Give him a pencil, and he can draw great characters who will resonate with severals generations of video gamers. Everyone from Cloud Strife to Brave Fencer Musashi to Aya Brea to Noctis himself.
The guy has an undeniable talent there, and that’s where Square Enix should be putting him to work.
As a director, he had two nice hits with the original Kingdom Hearts games over a decade ago, but his extended time with Final Fantasy XV shows he might be more suited with his art tools and imagination than an entire team of humans at his disposal.
He has to take charge on Kingdom Hearts III. I get that. That’s his pet project and nobody else’s. However, there is certainly someone within Square Enix who can create an excellent Final Fantasy VII Remake and take the pressure off of him. Square Enix tapped a then-unknown Hajime Tabata to salvage Nomura’s work, and he turned Final Fantasy XV into a Game of the Year contender!
Nomura taking on two projects at once sounds like the old Square Enix, the one that makes decisions based on draconian Japanese hierarchy…
…the one Square Enix is desperately trying to shed itself of and seemed like it was doing for a time. While his name is in the credits as the game’s director, you can expect more and more interviews like these asking us to wait.