There are no active ads.

Advertisement

Yooka-Laylee dev says they tried really, really hard to keep the Wii U version

by Joey Davidson | December 19, 2016December 19, 2016 5:00 pm PDT

Yooka-Laylee, the 3D platformer inspired by Banjo-Kazooie and developed by former Rare employees, is set to release on April 11, 2017. After its Kickstarter, it was slated to hit a bunch of platforms, and the Wii U was among them.

A few weeks back, developer Playtonic announced that they scrapped the Wii U version. They would, however, work to get the game working on the Nintendo Switch. The Wii U, though? Cancelled.

Now, Playtonic has updated their FAQ page to indicate that they really did try to keep the Wii U version coming.

The Playtonic team wanted to explore every possible avenue before making the very difficult decision to transfer development from the Wii U. Our developers worked tirelessly over many months in attempt to solve our technical issues, but unfortunately it’s not been possible to bring Yooka-Laylee to Wii U as originally planned.

Technical issues kept Yooka-Laylee off the Wii U

Playtonic wasn’t exactly specific about the types of technical issues that are keeping Yooka-Laylee off of Nintendo’s current platform, but one has to assume that it boils down to power. The Wii U is steps below the Xbox One and PlayStation 4, and it sounds like Playtonic simply couldn’t manage the game.

That stinks for Wii U owners, but it’s nice to know that the game might be bound for the Nintendo Switch instead.

Playtonic

Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...

Advertisement

Advertisement

Advertisement