More on Super Mario Run!
Mario’s first foray into mobile gaming is officially here. Super Mario Run is out now on iOS. It’s a free download, and you’ll get some content out of the gate.
If you want the full experience, you’ll need to drop $9.99. Once you do, everything’s unlocked. Nintendo’s been pretty clear that they want this to be a premium experience that’s not hindered by microtransactions, so don’t expect to be nickeled and dimed for the likes of mushrooms and costumes.
The game does require a persistent internet connection, though. That comes down to piracy, and I’ve talked about it at length before.
Super Mario Run isn’t out on Android yet at least partially due to piracy
In that same article I linked above related to piracy and Super Mario Run, Nintendo’s Shigeru Miyamoto indicated that iOS was the platform of choice partially because of its security.
But actually, the security element is one of the reasons that we decided to go with iPhone and iOS first. So this is just — based on the current development environment — a requirement that’s been built into the game to support security and the fact that the three different modes are connecting to the network and interacting with one another.
Android isn’t secure enough for Nintendo to launch Super Mario Run yet. It’s true, the platform suffers from a high rate of piracy as evidenced by other games. I just hope they change their minds soon. I, like many others, do not own an iOS device.
Do you have Super Mario Run yet? How is it!?