The PlayStation 4 Pro is a full leap and bound more powerful than the PlayStation 4, but it seems like developers are having some difficulty with just how that power is used. The latest example of this is Electronic Arts and DICE’s Battlefield 1. VG247 reports that a patch earlier this week has sent gamers flocking to forums like NeoGAF and Reddit, complaining of two major issues cropping up in the patch’s wake.
Fans are complaining that the game seems to show a noticeably poorer frame rate during multiplayer, and that that the game feels worse in big modes like Conquest 64.
Additionally, gamers are describing the game a having a ‘softer’ look since the patch. Digital Foundry confirmed that the game’s temporal anti-aliasing has been tweaked, and this apparently has led to more visible edges and a less crisp look.
DICE isn’t talking
VG247 notes that developer DICE has been quiet on the issue, with one engineer saying on Twitter that DICE is under NDA with both Sony and Microsoft. The words “visual downgrade” are two of the most damning words gamers level at games this generation, and the patch is leaving many gamers disappointed in their PlayStation 4 Pro consoles. It doesn’t help that Battlefield 4 was an unmitigated disaster for the company, ensuring that even what is generally considered to be a solid entry like Battlefield 1 will be looked at with additional scrutiny.
While some gamers are claiming the differences are clear as day, though, others just don’t see it. It might be an issue that comes down to the television the game is being played on and whether or not HDR is enabled on that set. We hope DICE will be able to resolve the issue and fan concerns, but these extra variables make it a tougher nut to crack.