Final Fantasy XV doesn’t sound like the open world adventure I sort of expected it to be. This game will, apparently, be equal parts open and linear.
Estimated playtime currently sits around 40 to 50 hours. Based on what Director Hajime Tabata told Famitsu in a recent interview, 20 to 25 hours of it will be open. The rest? It tightens up.
‘The entire game structure for Final Fantasy XV consists of both open-world and linear parts…
…The first half keeps going as an open-world, but the story in the second half’s is led by a linear path. That way, you won’t get bored of an open-world as the rest of the game gets tightened up, so we made it in a way that you’ll also get to advance through it as you have in conventional Final Fantasy games. If you play through the first half and only the main route of the second half, I believe the estimated play-time sits at around 40 to 50 hours.”
I can dig that, actually. I like the idea that I’ll be able to go nuts and explore a bunch before the game lets me focus in on the story at hand. Hopefully it plays out as well Tabata makes it sound.
Final Fantasy XV will hit the PlayStation 4 and Xbox One on November 29, 2016.