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A King’s Tale: Final Fantasy XV is a throwback to 16-bit… beat ’em ups?

by Ron Duwell | July 22, 2016July 22, 2016 6:00 pm PDT

We all love 16-bit JRPGs, right? Naturally, Final Fantasy XV is going to capitalize on the growing trend of giving a shout to the Golden Age of the genre and release a fun little sprite-based spin-off that plays like Final Fantasy VI. Totally going to happen… right?

Nope. Actually, Square Enix is diving into a genre it has never really been known for excelling at, and that’s the classic arcade beat ’em up. A King’s Tale: Final Fantasy XV ignores the franchise’s Chrono Trigger and Suikoden roots and instead aims to highlight the likes of Streets of Rage and Final Fight.

Taking place in a fictitious 30 years before FINAL FANTASY XV, this game features retro-style inspired graphics centered around a fast-paced combat system with influences from modern gaming. The in-depth combat system blends intense attacks, devastating magic, mighty summons and unique companion attacks into a singular gaming experience through three diverse locations in the world of FINAL FANTASY XV.

It’s yet another goofy, little spin-off that comes for free when you pre-order the game. Probably even goofier than the anime series or the movie. The character animation comes off as really stiff, but the monsters themselves bring back a lot of fond 16-bit memories. Looks like it’ll make for a fun afternoon, but hopefully you’ll be playing the real game when it launches instead.

A King’s Tale: Final Fantasy XV will be available on the PlayStation 4 and Xbox One when you pre-order Final Fantasy XV at GameStop.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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